Thursday, July 2, 2020

android kotlin - BitmapShader example

MainActivity.kt

package com.example.jetpack

import android.content.Context
import android.graphics.*
import android.os.Bundle
import androidx.appcompat.app.AppCompatActivity
import kotlinx.android.synthetic.main.activity_main.*
import java.io.IOException


class MainActivity : AppCompatActivity() {

    override fun onCreate(savedInstanceState: Bundle?) {
        super.onCreate(savedInstanceState)
        setContentView(R.layout.activity_main)

        // get the bitmap from assets folder
        val bitmap = assetsToBitmap("tinyFlower.png")

        bitmap?.apply {
            // show original bitmap in first image view
            imageView.setImageBitmap(this)

            // set bitmap shader as text view paint
            textView2.paint.shader = toBitmapShader()
        }
    }
}


// extension function to get bitmap from assets
fun Context.assetsToBitmap(fileName:String):Bitmap?{
    return try {
        val stream = assets.open(fileName)
        BitmapFactory.decodeStream(stream)
    } catch (e: IOException) {
        e.printStackTrace()
        null
    }
}


// extension function to generate bitmap shader
fun Bitmap.toBitmapShader(
    tileX:Shader.TileMode = Shader.TileMode.REPEAT,
    tileY:Shader.TileMode = Shader.TileMode.REPEAT
):BitmapShader{
    return BitmapShader(
        this, // bitmap to use inside the shader
        tileX, // tiling mode for x to draw the bitmap in
        tileY // tiling mode for y to draw the bitmap in
    )
}
activity_main.xml

<?xml version="1.0" encoding="utf-8"?>
<androidx.constraintlayout.widget.ConstraintLayout
    xmlns:android="http://schemas.android.com/apk/res/android"
    xmlns:app="http://schemas.android.com/apk/res-auto"
    xmlns:tools="http://schemas.android.com/tools"
    android:id="@+id/constraintLayout"
    android:layout_width="match_parent"
    android:layout_height="match_parent"
    android:background="#DBD7D2"
    tools:context=".MainActivity">

    <ImageView
        android:id="@+id/imageView"
        android:layout_width="wrap_content"
        android:layout_height="wrap_content"
        android:layout_marginStart="8dp"
        android:layout_marginTop="32dp"
        android:layout_marginEnd="8dp"
        app:layout_constraintEnd_toEndOf="parent"
        app:layout_constraintStart_toStartOf="parent"
        app:layout_constraintTop_toTopOf="parent"
        tools:srcCompat="@tools:sample/avatars" />

    <TextView
        android:id="@+id/textView"
        android:layout_width="wrap_content"
        android:layout_height="wrap_content"
        android:padding="8dp"
        android:text="Source Bitmap"
        app:layout_constraintEnd_toEndOf="@+id/imageView"
        app:layout_constraintStart_toStartOf="@+id/imageView"
        app:layout_constraintTop_toBottomOf="@+id/imageView" />

    <TextView
        android:id="@+id/textView2"
        android:layout_width="wrap_content"
        android:layout_height="wrap_content"
        android:layout_marginTop="24dp"
        android:padding="8dp"
        android:text="Android\nBitmap\nShader"
        android:textSize="100sp"
        android:textStyle="bold"
        android:textColor="#000"
        android:textAlignment="center"
        app:layout_constraintEnd_toEndOf="parent"
        app:layout_constraintStart_toStartOf="parent"
        app:layout_constraintTop_toBottomOf="@+id/textView" />

</androidx.constraintlayout.widget.ConstraintLayout>